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Junior Escaper
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Became an escape enthusiast the moment I played my first room … and later made a living from it (as an escape room owner).
Coming from Aken, Germany I (not surprisingly) played almost more rooms located west from my hometown than German rooms, which btw are really underrepresented here (also not surprisingly) … but will try to even this out.
05-03-2024
5 reviews
17 kamers gespeeld
40% ontsnappingspercentage
0 reviews
48 gespeelde spellen
Aachen (DE)
To sum it up: it was the nicest escape experience one could have for us two, considering our conditions on this day. Both of us were a bit ill, had a long drive behind us but were eager to play the Mission anyway.
It was the right decision! Linda was the nicest host one could ask for (she even offered to do the introduction in German, which we accepted though we usually are happy with English).
The experience was really good, with competently made and convincing set pieces. The puzzles always stayed on-theme and never were too far-fetched. The amount of technology involved is stunning and everything worked perfectly (with the exception of us two players, as we made our usual stupid mistakes, this time increased by our weakened condition).
The gameplay is mainly linear with occasional spurts of parallel puzzles and with a great finale.
I felt like being on a space station, though I did not feel the change from shuttle to station and also never felt “Mars“ … especially when the Mars surface comes into view in one puzzle - this looked more like the surface of a crazy 50s scifi flick‘s planet - and I actually adored it for this, though it looks like a missed opportunity …
We even found “life on Mars“, due to my incompetence in solving one puzzle (this was absolutely unintentional, but it made me laugh in a good way).
It is a really great concept to let all groups experience the finale even if they overshoot the 60 minutes (which we did by 15 minutes) by giving more and more hints … and the debriefing after the game is an added and great bonus!
9.5
Sfeer: 9.5
Spelbeleving: 10.0
Service: 10.0
Gespeeld in april 2024
Gespeeld met 2 personen
Ontsnapt: Nee
As usual with Mama Bazooka, I did not care a lot for (or understand in full) the “story“, but this does not impact my review too much.
This is an older room with a lot of locks (it not always was clear which code had to go where), some standard puzzles plus some great ideas which made me smile while playing. Very spacious and enough to do for our group of four. At least one physical puzzle had a bit of an error margin, maybe due to wear and tear, but we were able to solve it anyway.
Nice effects and interior design.
9
Sfeer: 9.0
Spelbeleving: 9.5
Service: 7.5
Gespeeld in november 2023
Gespeeld met 4 personen
Ontsnapt: Ja
Aqua Vita is what you call a first generation escape room, but a good one — full of varied puzzles to solve — so many that a couple of (somewhat tedious) puzzles are already solved if you play in a small group.
A healthy bit of searching is needed and you should pay a lot of attention to details. Things you might have noticed at the start will become important later.
The many number and letter code locks are not as overbearing as it seems as it is always clear where to enter a code you found.
Though the puzzles clearly fit the theme: If you are a fan of immersive rooms this is probably not for you, because apart from some very neat items and furniture not much work went into the surroundings … but as I personally admire great looking rooms but always am more interested in the puzzles, I still would give 4.5 stars. The half star is for the really nice owners with whom we had a long chat afterwards.
8.5
Sfeer: 4.0
Spelbeleving: 10.0
Service: 9.5
Gespeeld in september 2022
Gespeeld met 2 personen
Ontsnapt: Nee
Played this room a while ago (and years later returned to play several more rooms of this company) when doing a France round-trip. The name "The Game" gave the impression that their English should be good, and this really was the case (my wife is fluid in French, but my own French is just passive at best).
The puzzles were fine and all logical, though I needed a bit of time to understand that they are not completely grounded in reality. When being tasked with repairing a Metro car you assume that you have to find tools and manuals, press buttons and open compartments for technical access. This happened here, but not always. The moment I understood that there will be puzzles for the sake of puzzles (though all are thematically fitting), it flowed much better.
Great immersive setting with some impressive special effects. Some wear and tear (but a subway train usually shows a lot of wear and tear, so this was acceptable). As we were only two, we had to pay the fee for three (the minimum number) and The Game was able to "simulate" the missing third player without problems.
In the end, we would have needed 10 or 15 more seconds to escape (we had the solution but struggled with its order), but some you win, some you lose...
9
Sfeer: 10.0
Spelbeleving: 8.0
Service: 9.0
Gespeeld in juni 2019
Gespeeld met 2 personen
Ontsnapt: Nee
This was one of our first rooms in 2016 ... located on one very large floor of a very large and unappealing multi-storey building. The rooms itself were relatively nice decorated, though.
We played two rooms on one day there – which was not a good idea because we still were a bit tired from a long journey. Our second room was the now closed Big Pang Theory (sic!) room.
The Sherlock room has a lot to do, we found most of the puzzles entertaining and solid, though we had a hard time with one of the first ones (and without an override switch from the game master we would still try today to figure it out, I believe...). The rest worked mainly smoothly with occasional wow moments.
Though the room was and is advertised as authentic (they stress their very old furniture, though I have some doubts) it was a bit lacking, because of the bureau ceiling and some locks which were rather modern looking.
7
Sfeer: 6.5
Spelbeleving: 7.5
Service: 9.0
Gespeeld in juli 2016
Gespeeld met 2 personen
Ontsnapt: Ja